There was a side quest in Bravely Second: End Layer that did not go well with many Japanese players. It was the side quest where the players had to choose between two parties in conflict and involved a "Tomahawk" costume.
The change was due because it left a feeling of regret no matter what party you choose. Many Japanese players did not like that feeling and felt it took away from the experience. Nintendo and Square Enix heard the cries of the players and changed the outcome. Now instead of the party lamenting their decision, the party will come to terms with the decision the player made.
Regarding changes made to Bravely Second: End Layer for worldwide release Based on feedback received after Bravely Second: End Layer's release in Japan, the development team at Square Enix, in conjunction with Silicon Studio, decided to implement a number of revisions to the game for the purpose of improving its quality and creating a more enjoyable product. One such change affects the game's optional side quests, where players encounter a conflict between two opposing parties and choose which party to side with. When the game was released in Japan, each side quest would end with the team lamenting the decision they made, regardless of the player's decision. This was intended to help players empathise with the characters' situation, but overwhelming feedback from players indicated that they felt an unsatisfying disconnect between their intentions and the characters' reactions. In response, these side quest endings were amended to show the party readily coming to terms with their actions in a manner that does not cause the player undue regret for their decisions. These changes do not affect the gameplay or the course of events in the game, and were made with the intention of improving the game experience for players.
Do you think the change was for the better? Please let us know.